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Toxic Plant

(image)

Toxic plants usually position themselves as a group around roads, in the forests and attack any traveller that is foolish enough to enter their trap. Compared to other plant creatures, these carnivorous beings have mobile roots and secret a poison from their teeth. This makes them very dangerous.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit regenerates, which allows it to heal as though always stationed in a village.

Information

Advances from:
Advances to: Banebush
Cost: 15
HP: 28
Movement: 4
XP: 35
Level: 1
Alignment: neutral
IDToxic Plant
Abilities: regenerates

Attacks (damage - count)

(image)fangs
melee
8 - 2
blade
poison

Resistances

(icon) blade-10% (icon) pierce50%
(icon) impact10% (icon) fire-30%
(icon) cold20% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef-0%
(icon) Deep Water9910%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains320%
(icon) Mushroom Grove240%
(icon) Sand220%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable9910%
(icon) Village150%