Toxic Plant
Toxic plants usually position themselves as a group around roads, in the forests and attack any traveller that is foolish enough to enter their trap. Compared to other plant creatures, these carnivorous beings have mobile roots and secret a poison from their teeth. This makes them very dangerous.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | |
Advances to: | Banebush |
Cost: | 15 |
HP: | 28 |
Movement: | 4 |
XP: | 35 |
Level: | 1 |
Alignment: | neutral |
ID | Toxic Plant |
Abilities: | regenerates |
Attacks (damage - count)
fangs melee | 8 - 2 blade | poison |
Resistances
blade | -10% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -30% | |||
cold | 20% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 2 | 30% | |
Coastal Reef | - | 0% | |
Deep Water | 99 | 10% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 2 | 20% | |
Hills | 2 | 30% | |
Mountains | 3 | 20% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 30% | |
Swamp | 2 | 30% | |
Unwalkable | 99 | 10% | |
Village | 1 | 50% |